Work With High Performing Talent On Demand
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Work With High Performing Talent On Demand
Work With TalentiOS Developer
Handled high-priority R&D projects for Disney.
With over a decade of programming experience in games and tech, Sebastian Janisz has expertise in Unity, AR/VR, OpenCV, game development, and computer graphics. He coded AAA-caliber games and dozens of indie games made for PC, Xbox 360, Ouya, and Game Boy Advance on his own and in a team. As a programmer and designer for Disney, he has worked on their highest priority R&D projects, including the patented tracking for Jedi Challenges AR, AAA iOS game, Where's My Water? and the successful spinoff, Where's My Perry?. His projects were featured on prominent gaming blogs such as Kotaku, Destructoid, PC Gamer, Indiegames.com, and Indie Statik.
Sebastian is Available for Projects
Work with SebastianProgrammer & Game Developer
Independent
February 2009 - Present (16 years 5 months)
Programmer
Disney Consumer Products
January 2015 - December 2015 (1 year)
Lead Programmer
Vertalex Studios London
January 2013 - December 2014 (2 years)
Programmer & Designer
Disney Mobile
September 2011 - July 2012 (11 months)
Bachelor's of Science, Computer Science (Games)
University of Southern California
September 2007 - May 2011 (3 years 9 months)
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