- Led the product ideation, wireframing, prototyping, design, requirements and story writing, refinements, planning, staffing, and tracking of the development of an iOS and Android mobile experience featuring over 80 screens and very complex product features of several very prominent partners.
- Owned stakeholder relationships with executives from professional sports leagues, major sports gambling companies, and sports media companies to strategize the development of an aggregate gaming and gambling app.
- Unified a wide variety of teams by collaborating with engineering, design, math, and operations, internal and external, to build consensus, make decisions, and push forward using Agile, Kanban, and Scrum development methodologies.
- Worked as product owner of the PlayBarstool app; oversaw entire product ideation and development lifecycle of several sports-based, free-to-play games released into production for users on the app, ensuring MAU consistently stayed at over 50,000 users; also served as business and product relationship owner with Penn National Gaming and Barstool Sports Stakeholders; worked closely to achieve product milestones.
Timothy Steinmetz
About
Timothy Steinmetz has over eight years of experience in product management, customer success management, management consulting, and finance across B2B and B2C. As a product manager, he specializes in managing mobile app product development. He works for Boom Entertainment, where he leads product ideation, wireframing, prototyping, design, requirements and story writing, refinements, planning, staffing, and tracking of the development of an iOS and Android mobile experience. He also has experience in overseeing a suite of mobile access control-related products such as a mobile visitor management solution and web-based security dashboards. Timothy also worked for WeWork, SwiftConnect, and PwC.
Employment
- Managed entire Agile and Scrum product development lifecycle, concept-to-launch, of a mobile, QR-based app that enabled employees of Class A buildings in major cities to access their office without using a card.
- Oversaw the continued development of a suite of mobile access control-related products such as a mobile visitor management solution and web-based security dashboards.
- Directed all external customer success work and developed very strong relationships with major clients and end-users; while leveraging beta testing, data analytics, and user research to improve the product and relationships constantly.
- Tasked to remain as a singular unit (with the Waltz team) and continued to develop access, security, and visitor management products, preparing to scale the offerings out to WeWork's 800-building portfolio.